Thursday 5 May 2016

Minor update to AGOM Information Pack: Moonlight Dance Scenario

Just a quick point to mention - the wording of the Moonlight Dance scenario has been updated slightly, in order to clarify matters. The new text reads:

Moonlight Dance
This battle is fought during the dead of night. Due to the fickle nature of the moonlight, the players must determine the maximum visible range at the start of each battle round. The player that won initiative should roll a D6 and consult the following table to see how far units can see. This should be done before deciding whether they wish to go first or second in that round. Units cannot use an ability or spell, charge or shoot outside of the area in which they can see. Abilities, effects or spells which affect an area rather than a single unit can damage or affect models outside the visible range, but must be aimed at a visible target initially or they cannot be used.

There is no actual change to how the scenario is played, but the new wording will hopefully clarify the rules. Bold text indicates changed wording.
Hope to see you at AGOM XVI!

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